# Constraints Library

## Usage

Specify which constraint block to apply.
Do not mix blocks unless explicitly instructed.

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## [HUMAN]

(Hard rules)

- Anatomically human
- Exactly two arms and two legs
- Five fingers per hand
- No extra or missing limbs
- Natural joint structure

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## [ANIMAL]

(Hard rules)

- Species-specific anatomy
- Correct limb count
- No humanoid hands unless species requires

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## [FANTASY_HUMANOID]

(Semi-hard rules)

- Humanoid base anatomy
- Non-human traits must be symmetrical
- Limb count follows humanoid standard

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## [MECH]

(Hard rules)

- Fully mechanical body
- No organic tissue
- Mechanically plausible joints
- Symmetry unless specified otherwise
