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AI-ART World Registry (Versioned)

This document defines the registered world settings. All executions MUST reference a valid WORLD_ID and VERSION.

World definitions MUST comply with:

  • README.md
  • prompts/constraints.md

1. World System Rules

  • Each world is identified by:
    • WORLD_ID
    • WORLD_VERSION
  • Worlds define:
    • Technology level
    • Social structure
    • Atmosphere and tone
    • Permitted conceptual scope
  • Worlds MUST NOT:
    • Override constraints.md
    • Introduce narrative beyond definition
  • Free-form world creation is NOT allowed

2. Registered Worlds

WORLD_ID: AIART_CORE

WORLD_VERSION: 1.0

Status: ACTIVE
Description: Core neutral world for AI-ART baseline operations


2.1 Technology Level

  • Near-future to abstract-modern
  • No magic systems
  • No unexplained supernatural phenomena
  • Technology must appear:
    • Plausible
    • Understated
    • Non-spectacular

Allowed:

  • Minimal wearable tech
  • Subtle machinery
  • Abstract interfaces (non-HUD)

Forbidden:

  • Magical devices
  • Reality-bending technology
  • Glowing or energy-based systems

2.2 Society & Culture

  • Undefined global politics
  • No named nations or factions
  • No explicit religions
  • No ideological messaging

Society is implied only through:

  • Clothing design
  • Material choice
  • Structural aesthetics

2.3 Atmosphere & Tone

  • Calm
  • Controlled
  • Restrained
  • Professional
  • Neutral emotional baseline

Forbidden tones:

  • Epic
  • Mythological
  • Dark fantasy
  • High drama
  • Horror

2.4 Visual Language Constraints

  • Functional design over ornament
  • Clean silhouettes
  • Minimal symbolism
  • No heraldry or emblems

Visual identity must remain:

  • Subtle
  • Interpretable
  • Non-referential

2.5 Vocabulary Scope (Implicit)

Permitted concepts:

  • Human-scale environments
  • Designed objects
  • Abstract modern spaces

Forbidden concepts:

  • Gods, demons, spirits
  • Legendary artifacts
  • Named historical references
  • Explicit sci-fi tropes (warp, hyperspace, etc.)

3. Versioning Policy

  • WORLD_VERSION is semantic (MAJOR.MINOR)
  • Increment rules:
    • MAJOR: Conceptual break
    • MINOR: Additive clarification
  • Existing WORLD_ID behavior MUST NOT change retroactively

4. Activation Mechanism

A world is activated ONLY via:

  • task_template.md
  • or manifest.json

If no WORLD_ID is specified:

  • Execution MUST HALT (no default world allowed)

5. Conflict Resolution

If world definition conflicts with:

  • constraints.md → constraints override world
  • styles.md / scenes.md → world constrains scope
  • task instructions → world limits interpretation

Worlds NEVER override constraints.


6. Extension Policy

To add a new world:

  • Define a new WORLD_ID
  • Assign initial WORLD_VERSION
  • Fully specify sections 2.12.5
  • Do NOT modify existing worlds

World definitions are immutable once published.