165 lines
2.8 KiB
Markdown
165 lines
2.8 KiB
Markdown
## AI-ART World Registry (Versioned)
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This document defines the **registered world settings**.
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All executions MUST reference a valid WORLD_ID and VERSION.
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World definitions MUST comply with:
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- README.md
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- prompts/constraints.md
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---
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## 1. World System Rules
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- Each world is identified by:
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- WORLD_ID
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- WORLD_VERSION
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- Worlds define:
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- Technology level
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- Social structure
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- Atmosphere and tone
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- Permitted conceptual scope
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- Worlds MUST NOT:
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- Override constraints.md
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- Introduce narrative beyond definition
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- Free-form world creation is NOT allowed
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---
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## 2. Registered Worlds
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### WORLD_ID: AIART_CORE
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WORLD_VERSION: 1.0
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Status: ACTIVE
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Description: Core neutral world for AI-ART baseline operations
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---
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#### 2.1 Technology Level
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- Near-future to abstract-modern
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- No magic systems
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- No unexplained supernatural phenomena
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- Technology must appear:
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- Plausible
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- Understated
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- Non-spectacular
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Allowed:
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- Minimal wearable tech
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- Subtle machinery
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- Abstract interfaces (non-HUD)
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Forbidden:
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- Magical devices
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- Reality-bending technology
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- Glowing or energy-based systems
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---
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#### 2.2 Society & Culture
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- Undefined global politics
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- No named nations or factions
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- No explicit religions
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- No ideological messaging
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Society is implied only through:
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- Clothing design
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- Material choice
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- Structural aesthetics
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---
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#### 2.3 Atmosphere & Tone
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- Calm
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- Controlled
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- Restrained
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- Professional
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- Neutral emotional baseline
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Forbidden tones:
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- Epic
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- Mythological
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- Dark fantasy
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- High drama
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- Horror
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---
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#### 2.4 Visual Language Constraints
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- Functional design over ornament
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- Clean silhouettes
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- Minimal symbolism
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- No heraldry or emblems
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Visual identity must remain:
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- Subtle
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- Interpretable
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- Non-referential
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---
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#### 2.5 Vocabulary Scope (Implicit)
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Permitted concepts:
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- Human-scale environments
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- Designed objects
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- Abstract modern spaces
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Forbidden concepts:
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- Gods, demons, spirits
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- Legendary artifacts
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- Named historical references
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- Explicit sci-fi tropes (warp, hyperspace, etc.)
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---
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## 3. Versioning Policy
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- WORLD_VERSION is semantic (MAJOR.MINOR)
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- Increment rules:
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- MAJOR: Conceptual break
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- MINOR: Additive clarification
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- Existing WORLD_ID behavior MUST NOT change retroactively
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---
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## 4. Activation Mechanism
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A world is activated ONLY via:
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- task_template.md
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- or manifest.json
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If no WORLD_ID is specified:
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- Execution MUST HALT (no default world allowed)
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---
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## 5. Conflict Resolution
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If world definition conflicts with:
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- constraints.md → constraints override world
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- styles.md / scenes.md → world constrains scope
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- task instructions → world limits interpretation
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Worlds NEVER override constraints.
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---
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## 6. Extension Policy
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To add a new world:
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- Define a new WORLD_ID
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- Assign initial WORLD_VERSION
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- Fully specify sections 2.1–2.5
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- Do NOT modify existing worlds
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World definitions are immutable once published.
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